/* Author: bux578 Description: Returns an array containing all items of a given unit Arguments: A player object Return value: An array containing all inventory items */ private ["_unit", "_allGear"]; _unit = _this select 0; _allGear = [ (headgear _unit), (goggles _unit), (uniform _unit), (uniformItems _unit), (vest _unit), (vestItems _unit), (backpack _unit), (backpackItems _unit), (primaryWeapon _unit), (primaryWeaponItems _unit), (primaryWeaponMagazine _unit), (secondaryWeapon _unit), (secondaryWeaponItems _unit), (secondaryWeaponMagazine _unit), (handgunWeapon _unit), (handgunItems _unit), (handgunMagazine _unit), (assignedItems _unit), (binocular _unit) ]; _allGear