class CfgSounds { class ACE_Javelin_Locking { name = "ACE_Javelin_Locking"; sound[] = {PATHTOF(data\sounds\javelin_locking.ogg), db+0, 1.0}; titles[] = {}; }; class ACE_Javelin_Locked { name = "ACE_Javelin_Locked"; sound[] = {PATHTOF(data\sounds\javelin_locked.ogg), db+0, 1.0}; titles[] = {}; }; };