#include "script_component.hpp" class CfgPatches { class ADDON { ACE_isOptional = 1; name = COMPONENT_NAME; units[] = {}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_common"}; author = ECSTRING(common,ACETeam); authors[] = {"commy2"}; url = ECSTRING(main,URL); VERSION_CONFIG; }; }; #include "CfgInGameUI.hpp"