class ACE_Settings { class GVAR(allowSelectiveUI) { category = CSTRING(Category); displayName = CSTRING(AllowSelectiveUI); description = CSTRING(AllowSelectiveUI_Description); typeName = "BOOL"; value = 1; }; // BASIC class GVAR(soldierVehicleWeaponInfo) { category = CSTRING(Category); displayName = CSTRING(SoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(vehicleRadar) { category = CSTRING(Category); displayName = CSTRING(VehicleRadar); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(vehicleCompass) { category = CSTRING(Category); displayName = CSTRING(VehicleCompass); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(commandMenu) { category = CSTRING(Category); displayName = CSTRING(CommandMenu); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(groupBar) { category = CSTRING(Category); displayName = CSTRING(GroupBar); typeName = "BOOL"; value = 0; isClientSettable = 1; }; // ADVANCED // Soldier class GVAR(weaponName) { category = CSTRING(Category); displayName = CSTRING(WeaponName); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(weaponNameBackground) { category = CSTRING(Category); displayName = CSTRING(WeaponNameBackground); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(firingMode) { category = CSTRING(Category); displayName = CSTRING(FiringMode); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(ammoType) { category = CSTRING(Category); displayName = CSTRING(AmmoType); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(ammoCount) { category = CSTRING(Category); displayName = CSTRING(AmmoCount); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 0; isClientSettable = 1; }; class GVAR(magCount) { category = CSTRING(Category); displayName = CSTRING(MagCount); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(throwableName) { category = CSTRING(Category); displayName = CSTRING(throwableName); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(throwableCount) { category = CSTRING(Category); displayName = CSTRING(throwableCount); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(zeroing) { category = CSTRING(Category); displayName = CSTRING(Zeroing); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(weaponLowerInfoBackground) { category = CSTRING(Category); displayName = CSTRING(WeaponLowerInfoBackground); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(stance) { category = CSTRING(Category); displayName = CSTRING(Stance); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(staminaBar) { category = CSTRING(Category); displayName = CSTRING(StaminaBar); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; // Gunner class GVAR(gunnerWeaponName) { category = CSTRING(Category); displayName = CSTRING(GunnerWeaponName); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(gunnerWeaponNameBackground) { category = CSTRING(Category); displayName = CSTRING(GunnerWeaponNameBackground); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(gunnerFiringMode) { category = CSTRING(Category); displayName = CSTRING(GunnerFiringMode); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(gunnerAmmoType) { category = CSTRING(Category); displayName = CSTRING(GunnerAmmoType); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(gunnerAmmoCount) { category = CSTRING(Category); displayName = CSTRING(GunnerAmmoCount); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(gunnerMagCount) { category = CSTRING(Category); displayName = CSTRING(GunnerMagCount); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(gunnerLaunchableName) { category = CSTRING(Category); displayName = CSTRING(gunnerLaunchableName); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(gunnerLaunchableCount) { category = CSTRING(Category); displayName = CSTRING(gunnerLaunchableCount); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(gunnerZeroing) { category = CSTRING(Category); displayName = CSTRING(GunnerZeroing); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(gunnerWeaponLowerInfoBackground) { category = CSTRING(Category); displayName = CSTRING(GunnerWeaponLowerInfoBackground); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; // Vehicle class GVAR(vehicleName) { category = CSTRING(Category); displayName = CSTRING(VehicleName); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(vehicleNameBackground) { category = CSTRING(Category); displayName = CSTRING(VehicleNameBackground); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(vehicleFuelBar) { category = CSTRING(Category); displayName = CSTRING(VehicleFuelBar); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(vehicleSpeed) { category = CSTRING(Category); displayName = CSTRING(VehicleSpeed); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(vehicleAltitude) { category = CSTRING(Category); displayName = CSTRING(VehicleAltitude); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(vehicleDamage) { category = CSTRING(Category); displayName = CSTRING(VehicleDamage); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; class GVAR(vehicleInfoBackground) { category = CSTRING(Category); displayName = CSTRING(VehicleInfoBackground); description = CSTRING(RequiresSoldierVehicleWeaponInfo); typeName = "BOOL"; value = 1; isClientSettable = 1; }; };