/* * Author: KoffeinFlummi * * Pushes a boat away from the player. * * Arguments: * 0: Boat (object) * 1: Velocity (vectorlike array) * * Return Value: * None */ #include "script_component.hpp" _boat = _this select 0; _velocity = _this select 1; if !(local _boat) exitWith { [_this, QUOTE(FUNC(push)), _boat] call EFUNC(common,execRemoteFnc); }; _boat setVelocity _velocity;