#include "script_component.hpp" // Exit on Headless if !(hasInterface) exitWith {}; // Add interaction menu exception ["isNotSitting", {!((_this select 0) getVariable [QGVAR(isSitting), false])}] call EFUNC(common,addCanInteractWithCondition); // Handle interruptions ["medical_onUnconscious", {_this call DFUNC(handleInterrupt)}] call EFUNC(common,addEventhandler); ["SetHandcuffed", {_this call DFUNC(handleInterrupt)}] call EFUNC(common,addEventhandler); ["SetSurrendered", {_this call DFUNC(handleInterrupt)}] call EFUNC(common,addEventhandler);