/* * Author: Rocko, Ruthberg * * Pick up spotting scope * * Arguments: * 0: spotting scope * 1: unit * * Return Value: * Nothing * * Return value: * None */ #include "script_component.hpp" PARAMS_2(_spottingScope,_unit); if ((_unit call CBA_fnc_getUnitAnim) select 0 == "stand") then { _unit playMove "AmovPercMstpSrasWrflDnon_diary"; }; [{ PARAMS_2(_spottingScope,_unit); [_unit, "ACE_SpottingScope"] call EFUNC(common,addToInventory); deleteVehicle _spottingScope; }, [_spottingScope, _unit], 1, 0]call EFUNC(common,waitAndExecute);