#include "..\script_component.hpp" /* * Author: commy2, PiZZADOX * Enables the object to be dragged. * * Arguments: * 0: Object * 1: True to enable dragging, false to disable * 2: Position offset for attachTo command (optional; default: [0, 1.5, 0]) * 3: Direction in degrees to rotate the object after attachTo (optional; default: 0) * 4: Override weight limit (default: false) * * Return Value: * None * * Example: * [cursorTarget, true, [0, 0, 0], 0, false] call ace_dragging_fnc_setDraggable; * * Public: Yes */ params ["_object", "_enableDrag", "_position", "_direction", ["_ignoreWeightDrag", false, [false]]]; if (isNil "_position") then { _position = _object getVariable [QGVAR(dragPosition), [0, 1.5, 0]]; }; if (isNil "_direction") then { _direction = _object getVariable [QGVAR(dragDirection), 0]; }; // Update variables _object setVariable [QGVAR(canDrag), _enableDrag]; _object setVariable [QGVAR(dragPosition), _position]; _object setVariable [QGVAR(dragDirection), _direction]; _object setVariable [QGVAR(ignoreWeightDrag), _ignoreWeightDrag]; // Add action to class if it is not already present private _type = typeOf _object; private _initializedClasses = GETGVAR(initializedClasses,[]); // Do nothing if the class is already initialized if (_type in _initializedClasses) exitWith {}; _initializedClasses pushBack _type; GVAR(initializedClasses) = _initializedClasses; [_type, "ContainerClosed", { params ["_object"]; private _owner = _object getVariable [QEGVAR(common,owner), objNull]; TRACE_2("ContainerClosed-drag",_object,_owner); if (isNull _owner) exitWith {}; if (_object isNotEqualTo (_owner getVariable [QGVAR(draggedObject), objNull])) exitWith {}; [QGVAR(draggingContainerClosed), [_object, _owner], _owner] call CBA_fnc_targetEvent; }, false] call CBA_fnc_addClassEventHandler; private _icon = [QUOTE(PATHTOF(UI\icons\box_drag.paa)), QUOTE(PATHTOF(UI\icons\person_drag.paa))] select (_object isKindOf "Man"); private _dragAction = [QGVAR(drag), LLSTRING(Drag), _icon, {[_player, _target] call FUNC(startDrag)}, {[_player, _target] call FUNC(canDrag)}] call EFUNC(interact_menu,createAction); private _dropAction = [QGVAR(drop), LLSTRING(Drop), "", {[_player, _target] call FUNC(dropObject)}, {[_player, _target] call FUNC(canDrop)}] call EFUNC(interact_menu,createAction); [_type, 0, ["ACE_MainActions"], _dragAction] call EFUNC(interact_menu,addActionToClass); [_type, 0, [], _dropAction] call EFUNC(interact_menu,addActionToClass);