class ACE_Settings { class GVAR(enabled) { displayName = "Wind Deflection"; description = "Enables wind deflection"; typeName = "BOOL"; value = 1; }; class GVAR(vehicleEnabled) { displayName = "Vehicle Enabled"; description = "Enables wind deflection for static/vehicle gunners"; typeName = "BOOL"; value = 1; }; class GVAR(simulationInterval) { displayName = "Simulation Interval"; description = "Defines the interval between every calculation step"; typeName = "SCALAR"; value = 0.05; }; class GVAR(simulationRadius) { displayName = "Simulation Radius"; description = "Defines the radius around the player (in meters) at which projectiles are wind deflected"; typeName = "SCALAR"; value = 3000; }; };