class CfgSounds { class cse_magrepack_finished { name="cse_magrepack_finished"; sound[]={"\cse\cse_sys_equipment\magazineRepack\sound\magrepack_finished.wav",1,1}; titles[]={}; }; class cse_magrepack_single { name="cse_magrepack_single"; sound[]={"\cse\cse_sys_equipment\magazineRepack\sound\magrepack_single.wav",1,1}; titles[]={}; }; class cse_weaponrest_rest { name="cse_weaponrest_rest"; sound[]={"\cse\cse_sys_equipment\weaponresting\sound\weaponrest_rest.wav",1,1}; titles[]={}; }; class cse_weaponrest_unrest { name="cse_weaponrest_unrest"; sound[]={"\cse\cse_sys_equipment\weaponresting\sound\weaponrest_unrest.wav",1,1}; titles[]={}; }; };