/* * Author: commy2 * * Add a unit info type handler. * * Argument: * 0: Type. Can be "Soldier", "Vehicle", "Aircraft", "Ship", "Parachute" or "Any". "Any" will execute for any compatible display (String) * 1: Code to execute (Code or String) * * Return value: * ID of the event script (used to remove it later). */ #include "\z\ace\addons\core\script_component.hpp" private ["_type", "_statement", "_actionsVar", "_id", "_actionIDs", "_actions"]; _type = format ["ACE_onLoadInfo%1", _this select 0]; _statement = _this select 1; if (typeName _statement == "STRING") then { _statement = compile _statement; }; _actionsVar = missionNamespace getVariable [_type, [-1, [], []]]; _id = (_actionsVar select 0) + 1; _actionIDs = _actionsVar select 1; _actions = _actionsVar select 2; _actionIDs pushBack _id; _actions pushBack _statement; missionNamespace setVariable [_type, [_id, _actionIDs, _actions]]; _id