/* * Author: commy2 * * Unmutes the unit. * * Argument: * 0: Unit (Object) * * Return value: * Nothing */ #include "\z\ace\addons\core\script_component.hpp" private ["_unit", "_speaker"]; _unit = _this select 0; if (isNull _unit) exitWith {}; _speaker = _unit getVariable ["ACE_OriginalSpeaker", ""]; if (_speaker == "") exitWith {}; [0, format ["{(_this select 1) setSpeaker '%1'}", _speaker], _unit, "ACE_Speaker"] call FUNC(execPersistentFnc);