class CfgSounds { class ACE_heartbeat_fast_1 { name = "ACE_heartbeat_fast_1"; sound[] = {QUOTE(PATHTOF(sounds\heart_beats\fast_1.wav)), "db+1", 1}; titles[] = {}; }; class ACE_heartbeat_fast_2 { name = "ACE_heartbeat_fast_2"; sound[] = {QUOTE(PATHTOF(sounds\heart_beats\fast_2.wav)), "db+1", 1}; titles[] = {}; }; class ACE_heartbeat_fast_3 { name = "ACE_heartbeat_fast_3"; sound[] = {QUOTE(PATHTOF(sounds\heart_beats\fast_3.wav)), "db+1", 1}; titles[] = {}; }; class ACE_heartbeat_norm_1 { name = "ACE_heartbeat_norm_1"; sound[] = {QUOTE(PATHTOF(sounds\heart_beats\norm_1.wav)), "db+1", 1}; titles[] = {}; }; class ACE_heartbeat_norm_2 { name = "ACE_heartbeat_norm_2"; sound[] = {QUOTE(PATHTOF(sounds\heart_beats\norm_2.wav)), "db+1", 1}; titles[] = {}; }; class ACE_heartbeat_slow_1 { name = "ACE_heartbeat_slow_1"; sound[] = {QUOTE(PATHTOF(sounds\heart_beats\slow_1.wav)), "db+1", 1}; titles[] = {}; }; class ACE_heartbeat_slow_2 { name = "ACE_heartbeat_slow_2"; sound[] = {QUOTE(PATHTOF(sounds\heart_beats\slow_2.wav)), "db+1", 1}; titles[] = {}; }; };