/** * fn_findTargetOfMenu_gui.sqf * @Descr: N/A * @Author: Glowbal * * @Arguments: [] * @Return: * @PublicAPI: false */ private ["_type", "_target","_carriedObj","_allowed"]; _type = [_this, 0, 0,[0]] call BIS_fnc_Param; _allowedClasses = [_this, 1, ["all"],[[]]] call BIS_fnc_Param; if (vehicle player != player) exitwith { vehicle player; }; _target = switch (_type) do { case 2: {if (isNull cursortarget) then {player} else{cursortarget};}; case 1: {cursortarget}; case 0: {player}; default {ObjNull}; }; if ((_target distance player) > 10 && {(_type == 2)}) then { _target = player; }; if (_target != player) then { _carriedObj = [player] call cse_fnc_getCarriedObj; if (!isNull _carriedObj) then { _target = _carriedObj; }; }; _allowed = false; { if (_target isKindOf _x) exitwith { _allowed = true; }; }foreach _allowedClasses; if (!_allowed) then { _target = ObjNull; }; _target