/* * Author: commy2 * Get the index of the weapon. * 0 = primary, 1 = secondary, 2 = handgun, -1 = other * * Argument: * 0: Unit <OBJECT> * 1: Weapon <STRING> * * Return value: * Weapon index <NUMBER> * * Public: No */ #include "script_component.hpp" EXPLODE_2_PVT(_this,_unit,_weapon); if (_weapon == "") exitWith {-1}; [ primaryWeapon _unit, secondaryWeapon _unit, handgunWeapon _unit ] find _weapon