#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {"ACE_Gunbag", "ACE_Gunbag_tan", "ACE_Gunbag_full", "ACE_Gunbag_tan_full"}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_interaction"}; author[] = {"Ir0n1E"}; VERSION_CONFIG; }; }; #include "CfgEventHandlers.hpp" #include "CfgVehicles.hpp" #include "CfgWeapons.hpp"