/* * Author: Ruthberg * Creates the ATragMX dialog * * Arguments: * Nothing * * Return Value: * Nothing * * Example: * call ace_atragmx_create_dialog * * Public: No */ #include "script_component.hpp" #define __dsp (uiNamespace getVariable "ATragMX_Display") #define __ctrlBackground (__dsp displayCtrl 720000) if (GVAR(active)) exitWith { false }; if (underwater ACE_player) exitWith { false }; if (!("ACE_ATragMX" in (uniformItems ACE_player)) && !("ACE_ATragMX" in (vestItems ACE_player))) exitWith { false }; createDialog 'ATragMX_Display'; call FUNC(update_target_selection); GVAR(showMainPage) call FUNC(show_main_page); GVAR(showAddNewGun) call FUNC(show_add_new_gun); GVAR(showAtmoEnvData) call FUNC(show_atmo_env_data); GVAR(showGunAmmoData) call FUNC(show_gun_ammo_data); GVAR(showGunList) call FUNC(show_gun_list); GVAR(showRangeCard) call FUNC(show_range_card); if (GVAR(showRangeCard)) then { ctrlSetFocus ((uiNamespace getVariable "ATragMX_Display") displayCtrl 5001); [] call FUNC(update_range_card); }; GVAR(showRangeCardSetup) call FUNC(show_range_card_setup); GVAR(showSolutionSetup) call FUNC(show_solution_setup); GVAR(showTargetData) call FUNC(show_target_data); GVAR(showTargetRangeAssist) call FUNC(show_target_range_assist); GVAR(showTargetSpeedAssist) call FUNC(show_target_speed_assist); GVAR(showTargetSpeedAssistTimer) call FUNC(show_target_speed_assist_timer); [GVAR(currentGun), false, true] call FUNC(change_gun); { lbAdd [6000, _x select 0]; } forEach GVAR(gunList); GVAR(active) = true; GVAR(DialogPFH) = [{ if (!GVAR(active)) exitWith { [_this select 1] call CBA_fnc_removePerFrameHandler; }; __ctrlBackground ctrlSetText format [QUOTE(PATHTOF(UI\ATRAG_%1.paa)), ["N", "D"] select (call EFUNC(common,ambientBrightness))]; }, 60, []] call CBA_fnc_addPerFrameHandler; true