--- layout: wiki title: Captives description: System for taking and handling captives group: feature parent: wiki --- ## 1. Overview ### 1.1 Take captives Introduces a captivity system for taking and moving prisoners. ### 1.2 Load and unload captives into / from vehicles You can load and unload captives from vehicles using ACE3 interactions. ### 1.3 Frisk captives You can frisk a restrained captive. ### 1.4 Surrendering You can surrender. While surrendering AI will cease fire. ## 2. Usage ### 2.1 Capturing someone - You need `cable ties`. - Approach the victim / convict and use the interaction button left windows (by default). - The interaction is around the hands in the form of a handcuffs icon. - To free someone simply use that icon again. ### 2.2 Escorting a captive - Interact with the captive left windows (by default). - Select the escort prisoner option. - To stop escorting just scroll down and select `release` or use self interaction ctrl+left windows (by default) and select `release`. ### 2.3 Loading and unloading a captive into/from a vehicle - Escort the person. - Approach the vehicle you desire to load the captive in. - Interact with the vehicle left windows (by default) and load him. - Same for unloading, interact with the vehicle then unload. ## 3. Dependencies `ace_interaction`