/* * Author: Garth 'L-H' de Wet, Ruthberg * Drop sandbag * * Arguments: * None * * Return Value: * None * * Example: * [] call ace_sandbag_fnc_deployCancel * * Public: No */ #include "script_component.hpp" if (isNull GVAR(sandBag) || isNull GVAR(carrier)) exitWith {}; [GVAR(carryPFH)] call cba_fnc_removePerFrameHandler; [GVAR(carrier), "ACE_Sandbag", false] call EFUNC(Common,setForceWalkStatus); [GVAR(carrier), "DefaultAction", GVAR(carrier) getVariable [QGVAR(drop), -1]] call EFUNC(Common,removeActionEventHandler); call EFUNC(interaction,hideMouseHint); GVAR(carrier) playActionNow "PutDown"; [{ _this setVariable [QGVAR(usingSandbag), false]; }, GVAR(carrier), 1.5, 0.5] call EFUNC(common,waitAndExecute); [{ private ["_sandBag", "_position", "_direction"]; _position = getPosASL GVAR(sandBag); _direction = getDir GVAR(sandBag); deleteVehicle GVAR(sandBag); _sandBag = createVehicle ["ACE_SandbagObject", [0, 0, 0], [], 0, "NONE"]; _sandBag enableSimulationGlobal true; _sandBag setPosASL _position; _sandBag setDir _direction; GVAR(sandBag) = objNull; GVAR(carrier) = objNull; }, [], 1.0, 0.5] call EFUNC(common,waitAndExecute);