class CfgSkeletons { class Default { isDiscrete = 1; skeletonInherit = ""; skeletonBones[] = {}; }; }; class CfgModels { class Default { sectionsInherit=""; sections[] = {""}; skeletonName = ""; }; class IVBagBase: Default { sectionsInherit = ""; sections[] = {"camo"}; skeletonName = ""; }; class IVBag_250ml: IVBagBase {}; class IVBag_500ml: IVBagBase {}; class IVBag_1000ml: IVBagBase {}; };