#include "..\script_component.hpp" /* * Author: Lambda.Tiger * Add fired rounds to dev track. * * Arguments: * None. Parameters inherited from EFUNC(common,firedEH) * * Return Value: * None * * Example: * [clientFiredBIS-XEH] call ace_frag_fnc_fired * * Public: No */ //IGNORE_PRIVATE_WARNING ["_unit", "_weapon", "_muzzle", "_mode", "_ammo", "_magazine", "_projectile", "_vehicle", "_gunner", "_turret"]; TRACE_10("firedEH:",_unit, _weapon, _muzzle, _mode, _ammo, _magazine, _projectile, _vehicle, _gunner, _turret); [_projectile, true, ((side _unit) getFriend (side ACE_player)) >= 0.6] call FUNC(dev_addRound);