class ACE_Settings { class GVAR(savePreDeathGear) { category = CSTRING(DisplayName); displayName = CSTRING(SavePreDeathGear_DisplayName); description = CSTRING(SavePreDeathGear_Description); value = 0; typeName = "BOOL"; }; class GVAR(removeDeadBodiesDisconnected) { category = CSTRING(DisplayName); displayName = CSTRING(RemoveDeadBodiesDisconnected_DisplayName); description = CSTRING(RemoveDeadBodiesDisconnected_Description); value = 1; typeName = "BOOL"; }; // Not used anywhere??? // class GVAR(bodyRemoveTimer) { // category = CSTRING(DisplayName); // displayName = CSTRING(DeadBodyRemoveTimer); // value = 0; // typeName = "SCALAR"; // }; };