#include "script_component.hpp" #include "XEH_PREP.hpp" private _itemHash = createHashMap; // key is Treatment Type (prefix @ represents a group of treatments) // value is hash of item/treatment pairs { _x params ["_itemType", "_treatments"]; private _typeHash = createHashMap; { private _items = getArray (configFile >> "ace_medical_treatment_actions" >> _x >> "items"); if (_items isEqualTo []) then { ERROR_1("bad action %1",_x); }; private _itemClassname = configName (configFile >> "CfgWeapons" >> _items # 0); private _treatment = ["", _x] select ((count _treatments) > 1); _typeHash set [_itemClassname, _treatment]; } forEach _treatments; _itemHash set [_itemType, _typeHash]; } forEach [ ["@bandage", ["FieldDressing", "PackingBandage", "ElasticBandage", "QuikClot"]], ["@iv", ["SalineIV", "SalineIV_500", "SalineIV_250", "BloodIV", "BloodIV_500", "BloodIV_250", "PlasmaIV", "PlasmaIV_500", "PlasmaIV_250"]], ["splint", ["splint"]], ["morphine", ["morphine"]], ["epinephrine", ["epinephrine"]] ]; uinamespace setVariable [QGVAR(itemHash), compileFinal _itemHash];