/* * Author: Glowbal * Check if ACE_player can Open the medical menu * * Arguments: * 0: Caller * 1: Target * * Return Value: * Can open * * Example: * [player, cursorTarget] call ace_medical_menu_fnc_canOpenMenu * * Public: No */ #include "script_component.hpp" params ["_caller", "_target"]; (alive _caller) && {!isNull _target} && {((_caller distance _target) < GVAR(maxRange)) || {(vehicle _caller) == (vehicle _target)}} //for now, ignore range when in same vehicle && {(GVAR(allow) == 1) || {(GVAR(allow) == 2) && {(vehicle _caller != _caller) || {vehicle _target != _target}}}} && {(GVAR(useMenu) == 1) || {(GVAR(useMenu) == 2) && {(vehicle _caller != _caller) || {vehicle _target != _target}}}}