--- layout: wiki title: Fire Framework description: Explains how to ignite thing using CBA events. group: framework order: 5 parent: wiki mod: ace version: major: 3 minor: 14 patch: 0 --- ## 1. Events Use `CBA_fnc_serverEvent` to use the following features. Events are defined only on the server in the system. ### 1.1 Adding a new fire source `ace_fire_addFireSource` | Arguments | Type | Optional (default value) ---| --------- | ---- | ------------------------ 0 | Source of flame | Object/Position ASL | Required 1 | Radius of fire | Number | Required 2 | Intensity of fire (1, 10] | Number | Required 3 | Fire source ID | Any | Required 4 | Condition to stop fire | Code | Optional (default: `{ true }`) 5 | Arguments to pass to condition | Any | Optional (default: `[]`) ### 1.2 Removing fire source `ace_fire_removeFireSource` | Arguments | Type | Optional (default value) ---| --------- | ---- | ------------------------ 0 | Fire source ID | Any | Required ## 2. Variables Screams can be disabled for an individual unit by setting the `ace_fire_enableScreams` variable on the unit, which can be synced across machines. ```sqf _unit setVariable ["ace_fire_enableScreams", false, _isGlobal]; ```