//by commy2 while {true} do { waitUntil {!isNull (findDisplay 602)}; waitUntil { _player = AGM_player; findDisplay 602 displayCtrl 111 ctrlSetText format ["%1 - %2 %3", [_player] call AGM_Core_fnc_getName, localize "STR_AGM_Movement_Weight", [_player] call AGM_Movement_fnc_getWeight]; isNull (findDisplay 602) }; };