/* * Author: Pabst Mirror * Applys the forceWalk status of an unit. Called from Extended_InitPost_EventHandlers. * * Arguments: * 0: Unit * * Return Value: * None * * Example: * [ACE_Player] call ace_common_fnc_applyForceWalkStatus * * Public: No */ #include "script_component.hpp" params ["_unit"]; private "_forceWalkNumber"; _forceWalkNumber = _unit getVariable ["ACE_forceWalkStatusNumber", 0]; _unit forceWalk (_forceWalkNumber > 0);