--- layout: wiki title: Repair Framework description: Explains how to set-up repair system. group: framework order: 5 parent: wiki mod: ace version: major: 3 minor: 3 patch: 0 --- ## 1. Object Variables / Configs ### 1.1 Unit's Repair Training - Determines if a unit can repair damaged hitpoints and if so, how much can be restored. - Can easily be set via 3den attribute. SetVar: `"ACE_IsEngineer"` - number 0 - 2 (can also be true/false) - 0 / false: Untrained (by default settings will only be able to replace wheels) - 1 / true: Engineer - 2: Advanced Engineer (allowing a higher level of repairs, based on settings) (by default settings is the only one with access to full repair) ### 1.2 Repair Vehicles - Allows full repair based on setting `fullRepairLocation` (not enabled by default) - Can easily be set via 3den attribute. SetVar: `"ACE_isRepairVehicle"` - true or false Config: `ace_repair_canRepair` - 0 or 1 ### 1.3 Repair Facilities - Allows full repair based on setting `fullRepairLocation` (on by default) SetVar: `"ACE_isRepairFacility"` - true or false