class CfgAmmo { class Missile_AA_04_F; class GVAR(m): Missile_AA_04_F { author = "Brandon (TCVM)"; maneuvrability = 0; class ace_missileguidance { enabled = 1; pitchRate = 60; // Minium flap deflection for guidance yawRate = 60; // Maximum flap deflection for guidance canVanillaLock = 1; // Can this default vanilla lock? Only applicable to non-cadet mode // Guidance type for munitions defaultSeekerType = "IR"; seekerTypes[] = { "IR" }; flareDistanceFilter = 15; flareAngleFilter = 0.6; // can filter out flares that are >= flareAngleFilter to known target velocity defaultSeekerLockMode = "LOBL"; seekerLockModes[] = { "LOBL" }; defaultNavigationType = "AugmentedProportionalNavigation"; navigationTypes[] = { "AugmentedProportionalNavigation" }; seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos] seekerAngle = 30; // Angle from the shooter's view that can track the missile seekerAccuracy = 0.95; // seeker accuracy multiplier seekerMinRange = 75; seekerMaxRange = 2500; // Range from the missile which the seeker can visually search // Attack profile type selection defaultAttackProfile = "DIR"; attackProfiles[] = {"DIR"}; }; }; };