#include "script_component.hpp" [QGVAR(handoff), {_this call FUNC(handleHandoff)}] call CBA_fnc_addEventHandler; ["ACE3 Weapons", QGVAR(cycleFireMode), localize LSTRING(CycleFireMode), { [] call FUNC(cycleAttackProfileKeyDown); false }, { false }, [15, [false, true, false]], false] call CBA_fnc_addKeybind; //Ctrl+Tab Key #ifdef ENABLE_PROJECTILE_CAMERA GVAR(dev_fnc_projectileCamera) = compile preprocessFileLineNumbers QPATHTOF(dev\projectileCamera.sqf); #endif