#include "..\script_component.hpp" /* * Author: Ruthberg * Calculates the fireing solution * * Arguments: * 0: Scope base angle * 1: Bullet mass * 2: Bore height * 3: air friction * 4: muzzle velocity * 5: temperature * 6: barometric pressure * 7: relative humidity * 8: simulation steps * 9: wind speed * 10: wind direction * 11: inclination angle * 12: target speed * 13: target range * 14: ballistic coefficient * 15: drag model * 16: atmosphere model * 17: Store range card data? * 18: Stability factor * 19: Twist Direction * 20: Latitude * * Return Value: * 0: Elevation (MOA) * 1: Windage (MOA) * 2: Lead (MOA) * 3: Time of fligth (SECONDS) * 4: Remaining velocity (m/s) * 5: Remaining kinetic energy (ft·lb) * 6: Vertical coriolis drift (MOA) * 7: Horizontal coriolis drift (MOA) * 8: Spin drift (MOA) * * Example: * call ace_atragmx_fnc_calculate_solution * * Public: No */ params [ "_scopeBaseAngle", "_bulletMass", "_boreHeight", "_airFriction", "_muzzleVelocity", "_temperature", "_barometricPressure", "_relativeHumidity", "_simSteps", "_windSpeed", "_windDirection", "_inclinationAngle", "_targetSpeed", "_targetRange", "_bc", "_dragModel", "_atmosphereModel", "_storeRangeCardData", "_stabilityFactor", "_twistDirection", "_latitude", "_directionOfFire" ]; _windSpeed params ["_windSpeed1", "_windSpeed2"]; private _tx = 0; private _tz = 0; private _lastBulletPos = [0, 0, 0]; private _bulletPos = [0, 0, 0]; private _bulletVelocity = [0, 0, 0]; private _bulletAccel = [0, 0, 0]; private _bulletSpeed = 0; private _gravity = [0, sin(_scopeBaseAngle + _inclinationAngle) * -GRAVITY, cos(_scopeBaseAngle + _inclinationAngle) * -GRAVITY]; private _deltaT = 1 / _simSteps; private _elevation = 0; private _windage1 = 0; private _windage2 = 0; private _lead = 0; private _TOF = 0; private _trueVelocity = [0, 0, 0]; private _trueSpeed = 0; private _verticalCoriolis = 0; private _verticalDeflection = 0; private _horizontalCoriolis = 0; private _horizontalDeflection = 0; private _spinDrift = 0; private _spinDeflection = 0; private _n = 0; private _range = 0; private _trueRange = 0; private _rangeFactor = 1; if (_storeRangeCardData) then { if (GVAR(currentUnit) == 1) then { _rangeFactor = 1.0936133; }; GVAR(rangeCardData) = []; }; private _wind1 = [cos(270 - _windDirection * 30) * _windSpeed1, sin(270 - _windDirection * 30) * _windSpeed1, 0]; private _wind2 = [cos(270 - _windDirection * 30) * _windSpeed2, sin(270 - _windDirection * 30) * _windSpeed2, 0]; private _windDrift = 0; if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then { _bc = parseNumber(("ace_advanced_ballistics" callExtension format["atmosphericCorrection:%1:%2:%3:%4:%5", _bc, _temperature, _barometricPressure, _relativeHumidity, _atmosphereModel])); }; private _eoetvoesMultiplier = 0; if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then { _eoetvoesMultiplier = 2 * (0.0000729 * _muzzleVelocity / -GRAVITY) * cos(_latitude) * sin(_directionOfFire); }; _bulletPos set [0, 0]; _bulletPos set [1, 0]; _bulletPos set [2, -(_boreHeight / 100)]; _bulletVelocity set [0, 0]; _bulletVelocity set [1, Cos(_scopeBaseAngle) * _muzzleVelocity]; _bulletVelocity set [2, Sin(_scopeBaseAngle) * _muzzleVelocity]; while {_TOF < 15 && (_bulletPos select 1) < _targetRange} do { _bulletSpeed = vectorMagnitude _bulletVelocity; _trueVelocity = _bulletVelocity vectorDiff _wind1; _trueSpeed = vectorMagnitude _trueVelocity; if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then { private _drag = parseNumber(("ace_advanced_ballistics" callExtension format["retard:%1:%2:%3:%4", _dragModel, _bc, _trueSpeed, _temperature])); _bulletAccel = (vectorNormalized _trueVelocity) vectorMultiply (-1 * _drag); } else { _bulletAccel = _trueVelocity vectorMultiply (_trueSpeed * _airFriction); }; _bulletAccel = _bulletAccel vectorAdd _gravity; _lastBulletPos = _bulletPos; _bulletPos = _bulletPos vectorAdd (_bulletVelocity vectorMultiply (_deltaT * 0.5)); _bulletVelocity = _bulletVelocity vectorAdd (_bulletAccel vectorMultiply _deltaT); _bulletPos = _bulletPos vectorAdd (_bulletVelocity vectorMultiply (_deltaT * 0.5)); _TOF = _TOF + _deltaT; if (_storeRangeCardData) then { _range = GVAR(rangeCardStartRange) + _n * GVAR(rangeCardIncrement); if ((_bulletPos select 1) * _rangeFactor >= _range && _range <= GVAR(rangeCardEndRange)) then { _trueRange = _range / _rangeFactor; if (_trueRange != 0) then { _tx = (_lastBulletPos select 0) + (_trueRange - (_lastBulletPos select 1)) * ((_bulletPos select 0) - (_lastBulletPos select 0)) / ((_bulletPos select 1) - (_lastBulletPos select 1)); _tz = (_lastBulletPos select 2) + (_trueRange - (_lastBulletPos select 1)) * ((_bulletPos select 2) - (_lastBulletPos select 2)) / ((_bulletPos select 1) - (_lastBulletPos select 1)); _elevation = - atan(_tz / _trueRange); _windage1 = - atan(_tx / _trueRange); _windDrift = (_wind2 select 0) * (_TOF - _trueRange / _muzzleVelocity); _windage2 = - atan(_windDrift / _trueRange); _lead = (_targetSpeed * _TOF) / (Tan(MRAD_TO_DEG(1)) * _trueRange); }; _kineticEnergy = 0.5 * (_bulletMass / 1000 * (_bulletSpeed ^ 2)); _kineticEnergy = _kineticEnergy * 0.737562149; if ((missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) && (_bulletPos select 1) > 0) then { // Coriolis _horizontalDeflection = 0.0000729 * (_bulletPos select 1) * _TOF * sin(_latitude); _horizontalCoriolis = - atan(_horizontalDeflection / (_bulletPos select 1)); _windage1 = _windage1 + _horizontalCoriolis; _windage2 = _windage2 + _horizontalCoriolis; // Eoetvoes _verticalDeflection = (_bulletPos select 2) * _eoetvoesMultiplier; _verticalCoriolis = - atan(_verticalDeflection / (_bulletPos select 1)); _elevation = _elevation + _verticalCoriolis; // Spin drift _spinDeflection = _twistDirection * 0.0254 * 1.25 * (_stabilityFactor + 1.2) * _TOF ^ 1.83; _spinDrift = - atan(_spinDeflection / (_bulletPos select 1)); _windage1 = _windage1 + _spinDrift; _windage2 = _windage2 + _spinDrift; }; GVAR(rangeCardData) set [_n, [_range, _elevation * 60, [_windage1 * 60, _windage2 * 60], _lead, _TOF, _bulletSpeed, _kineticEnergy]]; _n = _n + 1; }; }; }; if (_targetRange != 0) then { _tx = (_lastBulletPos select 0) + (_targetRange - (_lastBulletPos select 1)) * ((_bulletPos select 0) - (_lastBulletPos select 0)) / ((_bulletPos select 1) - (_lastBulletPos select 1)); _tz = (_lastBulletPos select 2) + (_targetRange - (_lastBulletPos select 1)) * ((_bulletPos select 2) - (_lastBulletPos select 2)) / ((_bulletPos select 1) - (_lastBulletPos select 1)); _elevation = - atan(_tz / _targetRange); _windage1 = - atan(_tx / _targetRange); _windDrift = (_wind2 select 0) * (_TOF - _targetRange / _muzzleVelocity); _windage2 = - atan(_windDrift / _targetRange); _lead = (_targetSpeed * _TOF) / (Tan(MRAD_TO_DEG(1)) * _targetRange); }; _kineticEnergy = 0.5 * (_bulletMass / 1000 * (_bulletSpeed ^ 2)); _kineticEnergy = _kineticEnergy * 0.737562149; if ((missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) && (_bulletPos select 1) > 0) then { // Coriolis _horizontalDeflection = 0.0000729 * (_bulletPos select 1) * _TOF * sin(_latitude); _horizontalCoriolis = - atan(_horizontalDeflection / (_bulletPos select 1)); _windage1 = _windage1 + _horizontalCoriolis; _windage2 = _windage2 + _horizontalCoriolis; // Eoetvoes _verticalDeflection = (_bulletPos select 2) * _eoetvoesMultiplier; _verticalCoriolis = - atan(_verticalDeflection / (_bulletPos select 1)); _elevation = _elevation + _verticalCoriolis; // Spin drift _spinDeflection = _twistDirection * 0.0254 * 1.25 * (_stabilityFactor + 1.2) * _TOF ^ 1.83; _spinDrift = - atan(_spinDeflection / (_bulletPos select 1)); _windage1 = _windage1 + _spinDrift; _windage2 = _windage2 + _spinDrift; }; [_elevation * 60, [_windage1 * 60, _windage2 * 60], _lead, _TOF, _bulletSpeed, _kineticEnergy, _verticalCoriolis * 60, _horizontalCoriolis * 60, _spinDrift * 60]