#include "script_component.hpp" /* * Author: Brandon (TCVM) * Initialise suitcase launcher * * Arguments: * 0: Static Weapon * 1: Unit * * Return Value: * None * * Example: * [cursorObject, player] call ace_malyutka_fnc_initSuitcase * * Public: No */ params ["_suitcase"]; _suitcase setVariable [QGVAR(plugTaken), false, true]; _suitcase setVariable [QGVAR(plugRope), objNull, true]; _suitcase setVariable [QGVAR(plugHeader), objNull, true]; _suitcase setVariable [QGVAR(attachedToPlugNumber), -1, true];