PREP(dev_buildTable); PREP(dev_formatNumber); PREP(dev_simulateCalcRangeTableLine); PREP(dev_simulateFindSolution); PREP(dev_simulateShot); PREP(csw_getProxyWeapon); PREP(handleFired); PREP(handlePlayerVehicleChanged); PREP(moduleInit); PREP(rangeTableCanUse); PREP(rangeTableOpen); PREP(rangeTablePageChange); PREP(rangeTablePreCalculatedValues); PREP(toggleMils); PREP(turretDisplayLoaded);