#include "script_component.hpp" /* * Author: Brandon (TCVM) * Adds interaction menu actions to configure GPS bombs * * Arguments: * 0: Player * * Return Value: * Nothing * * Example: * [player] call ace_missileguidance_fnc_gps_setupVehicle * * Public: No */ params ["_player"]; private _vehicle = vehicle _player; private _turretPath = [-1]; if (_vehicle getVariable [QGVAR(gps_actionsAdded), false]) exitWith {}; _vehicle setVariable [QGVAR(gps_actionsAdded), true]; private _condition = { params ["_target", "_player"]; private _turretPath = if (ACE_player == (driver _target)) then {[-1]} else {ACE_player call CBA_fnc_turretPath}; private _hasJDAM = false; { private _magazines = getArray (configFile >> "CfgWeapons" >> _x >> "magazines"); { private _ammo = getText (configFile >> "CfgMagazines" >> _x >> "ammo"); private _ammoAttackProfiles = getArray (configFile >> "CfgAmmo" >> _ammo >> QUOTE(ADDON) >> "attackProfiles"); _hasJDAM = "JDAM" in _ammoAttackProfiles; if (_hasJDAM) exitWith { true }; } forEach _magazines; if (_hasJDAM) exitWith { true }; } forEach (_target weaponsTurret _turretPath); _hasJDAM }; private _statement = { createDialog QGVAR(gpsAttackOptionsUI); }; private _action = [QUOTE(ADDON), "JDAM settings", "", _statement, _condition] call EFUNC(interact_menu,createAction); [_vehicle, 1, ["ACE_SelfActions"], _action] call EFUNC(interact_menu,addActionToObject);