// by commy2 private "_script_handle"; _script_handle = _this spawn { _ppEffect = ppEffectCreate ["radialBlur", 1241]; _ppEffect ppEffectEnable true; _ppEffect ppEffectForceInNVG true; _ppEffect ppEffectAdjust [0.01, 0.01, 0.1, 0.1]; _ppEffect ppEffectCommit 0; sleep 0.5; _ppEffect ppEffectEnable false; ppEffectDestroy _ppEffect; }; _script_handle