#include "script_component.hpp" #include "..\defines.hpp" /* * Author: Alganthe * Handles selection changes on the left panel. * * Arguments: * 0: Left panel control * 1: Left panel selection * * Return Value: * None * * Public: No */ params ["_control", "_curSel"]; if (_curSel < 0) exitwith {}; private _ctrlIDC = ctrlIDC _control; private _display = ctrlParent _control; private _item = [_control lnbData [_curSel, 0], _control lbData _curSel] select !(ctrlType _control == 102); private _weaponDefaultRightPanel = _display displayCtrl IDC_buttonOptic; private _selectCorrectPanelWeapon = [_weaponDefaultRightPanel, _display displayCtrl GVAR(currentRightPanel)] select (!(isNil QGVAR(currentRightPanel)) && {GVAR(currentRightPanel) in [RIGHT_PANEL_ACC_IDCS, IDC_buttonCurrentMag, IDC_buttonCurrentMag2]}); private _containerDefaultRightPanel = _display displayCtrl IDC_buttonMisc; private _selectCorrectPanelContainer = [_containerDefaultRightPanel, _display displayCtrl GVAR(currentRightPanel)] select (!(isNil QGVAR(currentRightPanel)) && {GVAR(currentRightPanel) in [RIGHT_PANEL_ITEMS_IDCS]}); private _fnc_clearPreviousWepMags = { private _compatibleMags = getArray (configfile >> "cfgweapons" >> _baseWeapon >> "magazines"); { GVAR(center) removeMagazines _x; } foreach _compatibleMags; GVAR(currentItems) set [15, uniformItems GVAR(center)]; GVAR(currentItems) set [16, vestItems GVAR(center)]; GVAR(currentItems) set [17, backpackItems GVAR(center)]; }; switch (GVAR(currentLeftPanel)) do { case IDC_buttonPrimaryWeapon : { private _baseWeapon = ((GVAR(currentItems) select 0) call bis_fnc_baseWeapon); if (_item == "") then { call _fnc_clearPreviousWepMags; GVAR(center) removeWeapon (primaryWeapon GVAR(center)); GVAR(currentItems) set [18, ["", "", "", "", "", ""]]; GVAR(currentItems) set [0, _item]; TOGGLE_RIGHT_PANEL_HIDE } else { if ((GVAR(currentItems) select 0) != _item && {_baseWeapon != _item}) then { call _fnc_clearPreviousWepMags; private _compatibleItems = (_item call bis_fnc_compatibleItems) apply {tolower _x}; GVAR(center) addWeaponGlobal _item; GVAR(center) addWeaponItem [_item, [(getArray (configfile >> "cfgweapons" >> _item >> "magazines")) select 0]]; { if (tolower _x in _compatibleItems || {_x in _compatibleMags}) then { GVAR(center) addPrimaryWeaponItem _x; }; } foreach (GVAR(currentItems) select 18); private _primaryMags = primaryWeaponMagazine GVAR(center); GVAR(currentItems) set [18, (primaryWeaponItems GVAR(center)) + ([_primaryMags + [""], _primaryMags] select (count _primaryMags > 1))]; GVAR(currentItems) set [0, _item]; }; TOGGLE_RIGHT_PANEL_WEAPON [_display, _selectCorrectPanelWeapon] call FUNC(fillRightPanel); }; call FUNC(showItem); [_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo); }; case IDC_buttonHandgun : { private _baseWeapon = ((GVAR(currentItems) select 2) call bis_fnc_baseWeapon); if (_item == "") then { call _fnc_clearPreviousWepMags; GVAR(center) removeWeapon (handgunWeapon GVAR(center)); GVAR(currentItems) set [18, ["", "", "", "", "", ""]]; GVAR(currentItems) set [2, _item]; TOGGLE_RIGHT_PANEL_HIDE } else { if ((GVAR(currentItems) select 2) != _item && {_baseWeapon != _item}) then { call _fnc_clearPreviousWepMags; private _compatibleItems = (_item call bis_fnc_compatibleItems) apply {tolower _x}; GVAR(center) addWeaponGlobal _item; GVAR(center) addWeaponItem [_item, [(getArray (configfile >> "cfgweapons" >> _item >> "magazines")) select 0]]; { if (tolower _x in _compatibleItems || {_x in _compatibleMags}) then { GVAR(center) addHandgunItem _x; }; } foreach (GVAR(currentItems) select 20); private _handgunMags = handgunMagazine GVAR(center); GVAR(currentItems) set [20, (handgunItems GVAR(center)) + ([_handgunMags + [""], _handgunMags] select (count _handgunMags > 1))]; GVAR(currentItems) set [2, _item]; }; TOGGLE_RIGHT_PANEL_WEAPON [_display, [_selectCorrectPanelWeapon, _weaponDefaultRightPanel] select (GVAR(currentRightPanel) == IDC_buttonCurrentMag2)] call FUNC(fillRightPanel); }; call FUNC(showItem); [_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo); }; case IDC_buttonSecondaryWeapon : { private _baseWeapon = ((GVAR(currentItems) select 1) call bis_fnc_baseWeapon); if (_item == "") then { call _fnc_clearPreviousWepMags; GVAR(center) removeWeapon (secondaryWeapon GVAR(center)); GVAR(currentItems) set [18, ["", "", "", "", "", ""]]; GVAR(currentItems) set [1, _item]; TOGGLE_RIGHT_PANEL_HIDE } else { if ((GVAR(currentItems) select 1) != _item && {_baseWeapon != _item}) then { call _fnc_clearPreviousWepMags; private _compatibleItems = (_item call bis_fnc_compatibleItems) apply {tolower _x}; GVAR(center) addWeaponGlobal _item; GVAR(center) addWeaponItem [_item, [(getArray (configfile >> "cfgweapons" >> _item >> "magazines")) select 0]]; { if (tolower _x in _compatibleItems || {_x in _compatibleMags}) then { GVAR(center) addSecondaryWeaponItem _x; }; } foreach (GVAR(currentItems) select 19); private _secondaryMags = secondaryWeaponMagazine GVAR(center); GVAR(currentItems) set [19, (secondaryWeaponItems GVAR(center)) + ([_secondaryMags + [""], _secondaryMags] select (count _secondaryMags > 1))]; GVAR(currentItems) set [1, _item]; }; TOGGLE_RIGHT_PANEL_WEAPON [_display, [_selectCorrectPanelWeapon, _weaponDefaultRightPanel] select (GVAR(currentRightPanel) == IDC_buttonCurrentMag2)] call FUNC(fillRightPanel); }; call FUNC(showItem); [_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo); }; case IDC_buttonHeadgear : { if (_item == "") then { removeHeadgear GVAR(center); GVAR(currentItems) set [3, _item]; } else { if ((GVAR(currentItems) select 3) != _item) then { GVAR(center) addHeadgear _item; GVAR(currentItems) set [3, _item]; }; }; call FUNC(showItem); TOGGLE_RIGHT_PANEL_HIDE [_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo); }; case IDC_buttonUniform : { if (_item == "") then { removeuniform GVAR(center); GVAR(currentItems) set [15, []]; GVAR(currentItems) set [4, _item]; TOGGLE_RIGHT_PANEL_HIDE } else { if ((GVAR(currentItems) select 4) != _item) then { GVAR(center) forceAddUniform _item; while {count uniformItems GVAR(center) > 0} do { GVAR(center) removeItemFromUniform (uniformItems GVAR(center) select 0); }; //--- Remove default config contents {GVAR(center) addItemtoUniform _x} foreach (GVAR(currentItems) select 15); GVAR(currentItems) set [4, _item]; [GVAR(center), ""] call bis_fnc_setUnitInsignia; [GVAR(center), GVAR(currentInsignia)] call bis_fnc_setUnitInsignia; }; TOGGLE_RIGHT_PANEL_CONTAINER [_display, _selectCorrectPanelContainer] call FUNC(fillRightPanel); }; call FUNC(showItem); [_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo); }; case IDC_buttonVest: { if (_item == "") then { removeVest GVAR(center); GVAR(currentItems) set [16, []]; GVAR(currentItems) set [5, _item]; TOGGLE_RIGHT_PANEL_HIDE } else { if ((GVAR(currentItems) select 5) != _item) then { GVAR(center) addVest _item; while {count vestItems GVAR(center) > 0} do { GVAR(center) removeItemFromVest (VestItems GVAR(center) select 0); }; //--- Remove default config contents {GVAR(center) addItemToVest _x} foreach (GVAR(currentItems) select 16); GVAR(currentItems) set [5, _item]; }; TOGGLE_RIGHT_PANEL_CONTAINER [_display, _selectCorrectPanelContainer] call FUNC(fillRightPanel); }; call FUNC(showItem); [_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo); }; case IDC_buttonBackpack : { if (_item == "") then { removeBackpack GVAR(center); GVAR(currentItems) set [17, []]; GVAR(currentItems) set [6, _item]; TOGGLE_RIGHT_PANEL_HIDE } else { if ((GVAR(currentItems) select 6) != _item) then { removeBackpack GVAR(center); GVAR(center) addBackpackGlobal _item; while {count backpackItems GVAR(center) > 0} do { GVAR(center) removeItemFromBackpack (backpackItems GVAR(center) select 0); }; //--- Remove default config contents {GVAR(center) addItemToBackpack _x} foreach (GVAR(currentItems) select 17); GVAR(currentItems) set [6, _item]; }; TOGGLE_RIGHT_PANEL_CONTAINER [_display, _selectCorrectPanelContainer] call FUNC(fillRightPanel); }; call FUNC(showItem); [_display, _control, _curSel, (configFile >> "CfgVehicles" >> _item)] call FUNC(itemInfo); }; case IDC_buttonGoggles : { if (_item == "") then { removeGoggles GVAR(center); GVAR(currentItems) set [7, _item]; } else { if ((GVAR(currentItems) select 7) != _item) then { GVAR(center) addGoggles _item; GVAR(currentItems) set [7, _item]; }; }; call FUNC(showItem); TOGGLE_RIGHT_PANEL_HIDE [_display, _control, _curSel, (configFile >> "CfgGlasses" >> _item)] call FUNC(itemInfo); }; case IDC_buttonNVG : { if (_item == "") then { GVAR(center) unlinkItem (GVAR(currentItems) select 8); GVAR(currentItems) set [8, _item]; } else { if ((GVAR(currentItems) select 8) != _item) then { GVAR(center) linkItem _item; GVAR(currentItems) set [8, _item]; }; }; call FUNC(showItem); TOGGLE_RIGHT_PANEL_HIDE [_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo); }; case IDC_buttonBinoculars : { if (_item == "") then { GVAR(center) removeWeapon (binocular GVAR(center)); GVAR(currentItems) set [9, _item]; } else { if ((GVAR(currentItems) select 9) != _item) then { GVAR(center) addWeaponGlobal _item; GVAR(currentItems) set [9, _item]; call FUNC(showItem); ADDBINOCULARSMAG }; }; call FUNC(showItem); TOGGLE_RIGHT_PANEL_HIDE [_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo); }; case IDC_buttonMap : { if (_item == "") then { GVAR(center) unlinkItem (GVAR(currentItems) select 10) select 0; GVAR(currentItems) set [10, _item]; } else { if ((GVAR(currentItems) select 10) != _item) then { GVAR(center) linkItem _item; GVAR(currentItems) set [10, _item]; }; }; call FUNC(showItem); TOGGLE_RIGHT_PANEL_HIDE [_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo); }; case IDC_buttonCompass : { if (_item == "") then { GVAR(center) unlinkItem (GVAR(currentItems) select 11) select 0; GVAR(currentItems) set [11, _item]; } else { if ((GVAR(currentItems) select 11) != _item) then { GVAR(center) linkItem _item; GVAR(currentItems) set [11, _item]; }; }; call FUNC(showItem); TOGGLE_RIGHT_PANEL_HIDE [_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo); }; case IDC_buttonRadio : { if (_item == "") then { GVAR(center) unlinkItem (GVAR(currentItems) select 12) select 0; GVAR(currentItems) set [12, _item]; } else { if ((GVAR(currentItems) select 12) != _item) then { GVAR(center) linkItem _item; GVAR(currentItems) set [12, _item]; }; }; call FUNC(showItem); TOGGLE_RIGHT_PANEL_HIDE [_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo); }; case IDC_buttonWatch : { if (_item == "") then { GVAR(center) unlinkItem (GVAR(currentItems) select 13); GVAR(currentItems) set [13, _item]; } else { if ((GVAR(currentItems) select 13) != _item) then { GVAR(center) linkItem _item; GVAR(currentItems) set [13, _item]; }; }; call FUNC(showItem); TOGGLE_RIGHT_PANEL_HIDE [_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo); }; case IDC_buttonGPS : { if (_item == "") then { GVAR(center) unlinkItem (GVAR(currentItems) select 14) select 0; GVAR(currentItems) set [14, _item]; } else { if ((GVAR(currentItems) select 14) != _item) then { GVAR(center) linkItem _item; GVAR(currentItems) set [14, _item]; }; }; call FUNC(showItem); TOGGLE_RIGHT_PANEL_HIDE [_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo); }; case IDC_buttonFace : { private _face = [_item, "Default"] select (_item == ""); GVAR(center) setFace _face; GVAR(currentFace) = _face; call FUNC(showItem); TOGGLE_RIGHT_PANEL_HIDE [_display, _control, _curSel, (configFile >> "CfgFaces" >> _item)] call FUNC(itemInfo); }; case IDC_buttonVoice : { GVAR(center) setSpeaker _item; GVAR(currentVoice) = _item; call FUNC(showItem); TOGGLE_RIGHT_PANEL_HIDE [_display, _control, _curSel, (configFile >> "CfgVoice" >> _item)] call FUNC(itemInfo); }; case IDC_buttonInsigna : { [GVAR(center), _item] call bis_fnc_setUnitInsignia; GVAR(currentInsignia) = _item; call FUNC(showItem); TOGGLE_RIGHT_PANEL_HIDE private _unitInsigniaConfig = (configFile >> "CfgUnitInsignia" >> _item); if (configName _unitInsigniaConfig isEqualTo "") then { [_display, _control, _curSel, (missionConfigFile >> "CfgUnitInsignia" >> _item)] call FUNC(itemInfo); } else { [_display, _control, _curSel, _unitInsigniaConfig] call FUNC(itemInfo); }; }; }; (_display displayCtrl IDC_totalWeightText) ctrlSetText (format ["%1 (%2)", [GVAR(center), 2] call EFUNC(common,getWeight), [GVAR(center), 1] call EFUNC(common,getWeight)]);