#include "..\script_component.hpp" // call compileScript ["z\ace\addons\explosives\dev\test_magazines.sqf"]; INFO("--- Checking Explosive Mags ---"); private _explosivesMags = compatibleMagazines "Put"; private _setupHash = createHashMap; { private _mag = _x; private _cfg = configFile >> "CfgMagazines" >> _mag; private _scope = getNumber (_cfg >> "scope"); private _setupObject = getText (_cfg >> QGVAR(SetupObject)); if (_setupObject == "") then { WARNING_2("[%1](scope %2) has no setupObject",_mag,_scope); continue }; if (!isClass (configFile >> "CfgVehicles" >> _setupObject)) then { ERROR_2("[%1](scope %2) has invalid setup object",_mag,_scope); }; if ((((_setupHash getOrDefault [_setupObject, [], true]) pushBack _mag) > 0)) then { INFO_2("[%1] setupObject has multiple mags %2",_setupObject,_setupHash get _setupObject); }; } forEach _explosivesMags;