/* * Author: esteldunedain * Check if headphones can be connected to the mine detector * * Arguments: * None * * Return Value: * Can be connected * * Example: * [] call ace_minedetector_fnc_canConnectHeadphones * * Public: No */ #include "script_component.hpp" !(ACE_player getVariable [QGVAR(isUsingHeadphones), false]) && {[ACE_player] call FUNC(hasDetector)};