#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_common"}; author[] = {"Glowbal"}; authorUrl = ""; VERSION_CONFIG; }; }; class CfgVehicles { class Logic; class Module_F: Logic { class ArgumentsBaseUnits { }; }; class ACE_Module: Module_F { class EventHandlers { init = QUOTE(_this call DFUNC(moduleInit)); }; }; class ModuleOrdnance_F: Module_F { function = "ace_modules_fnc_bi_moduleProjectile"; }; }; #include "CfgEventHandlers.hpp"