#include "..\script_component.hpp" /* * Author: Alganthe * onUnLoad EH for arsenal. * * Arguments: * 0: Not used * 1: Args * - 0: Not used * - 1: Exit code * * Return Value: * None * * Public: No */ (_this select 1) params ["", "_exitCode"]; [QGVAR(displayClosed), []] call CBA_fnc_localEvent; removeMissionEventHandler ["draw3D", GVAR(camPosUpdateHandle)]; if (is3DEN) then { private _centerOriginParent = objectParent GVAR(centerOrigin); if !(isNull _centerOriginParent) then { _centerOriginParent hideObject false; }; GVAR(centerOrigin) hideObject false; // Apply the loadout from the dummy to all selected units if (_exitCode == 1) then { private _extendedLoadout = GVAR(center) call CBA_fnc_getLoadout; private _objects = get3DENSelected "object"; { [_x, _extendedLoadout] call CBA_fnc_setLoadout; } forEach _objects; save3DENInventory _objects; }; deleteVehicle GVAR(light); deleteVehicle GVAR(center); GVAR(centerOrigin) = nil; GVAR(light) = nil; get3DENCamera cameraEffect ["Internal", "BACK"]; ["ShowInterface", true] call BIS_fnc_3DENInterface; GVAR(visionMode) call BIS_fnc_3DENVisionMode; } else { if (!isNull curatorCamera && {ACE_player == player}) then { curatorCamera cameraEffect ["Internal", "BACK"]; } else { GVAR(camera) cameraEffect ["Terminate", "BACK"]; }; }; deleteVehicle GVAR(cameraHelper); camDestroy GVAR(camera); if (!isNil QGVAR(moduleUsed)) then { GVAR(moduleUsed) = nil; objNull remoteControl GVAR(center); }; ACE_player switchCamera GVAR(cameraView); // Restore curator camera state if (!isNull curatorCamera) then { GVAR(curatorCameraData) params ["_position", "_dirAndUp"]; curatorCamera setPosASL _position; curatorCamera setVectorDirAndUp _dirAndUp; }; // Make face and voice selection JIP compatible; 3DEN doesn't need this though if (isMultiplayer && {!is3DEN}) then { private _id = [QGVAR(broadcastFace), [GVAR(center), GVAR(currentFace)], QGVAR(centerFace_) + hashValue GVAR(center)] call CBA_fnc_globalEventJIP; [_id, GVAR(center)] call CBA_fnc_removeGlobalEventJIP; _id = [QGVAR(broadcastVoice), [GVAR(center), GVAR(currentVoice)], QGVAR(centerVoice_) + hashValue GVAR(center)] call CBA_fnc_globalEventJIP; [_id, GVAR(center)] call CBA_fnc_removeGlobalEventJIP; }; GVAR(currentBox) = objNull; GVAR(camera) = nil; GVAR(cameraHelper) = nil; GVAR(curatorCameraData) = nil; GVAR(mouseButtonState) = nil; GVAR(currentLeftPanel) = nil; GVAR(currentRightPanel) = nil; GVAR(leftSearchbarFocus) = nil; GVAR(rightSearchbarFocus) = nil; GVAR(liveUpdateSearch) = nil; GVAR(shiftState) = nil; GVAR(leftTabFocus) = nil; GVAR(rightTabFocus) = nil; GVAR(rightTabLnBFocus) = nil; GVAR(ignoreFirstSortPanelCall) = nil; GVAR(refreshing) = nil; GVAR(selectedWeaponType) = nil; GVAR(virtualItems) = nil; GVAR(virtualItemsFlat) = nil; GVAR(virtualItemsFlatAll) = nil; GVAR(currentItems) = nil; GVAR(currentFace) = nil; GVAR(currentVoice) = nil; GVAR(currentInsignia) = nil; GVAR(currentAction) = nil; GVAR(currentStatPage) = nil; GVAR(statsInfo) = nil; GVAR(currentActionPage) = nil; GVAR(actionsInfo) = nil; profileNamespace setVariable [QGVAR(favorites), GVAR(favorites)]; GVAR(favoritesOnly) = nil; GVAR(favorites) = nil; GVAR(center) = nil; GVAR(centerNotPlayer) = nil; GVAR(ignoredVirtualItems) = nil; [QUOTE(ADDON), []] call EFUNC(common,showHud);