#include "script_component.hpp" /* * Author: Brandon (TCVM) * Picks up plug from ground * * Arguments: * 0: Static Weapon * 1: Unit * * Return Value: * None * * Example: * [cursorObject, player] call ace_malyutka_fnc_pickupPlug * * Public: No */ params ["_unit", "_handle"]; _handle attachTo [_unit, [0, 1, 0], "pelvis"]; _unit setVariable [QGVAR(carryingPlug), _handle]; _plug setVariable [QGVAR(dropped), false]; [_unit] call EFUNC(weaponselect,putWeaponAway); [_unit, _handle] call FUNC(carryPlugPFH);