//#define DEBUG_MODE_FULL #include "script_component.hpp" TRACE_1("enter", _this); //TRACE_1("enter", _this); params ["_args"]; _args params ["_laserTarget", "_shooter", "_uuid"]; if(isNull _laserTarget || !alive _shooter) exitWith { [(_this select 1)] call CBA_fnc_removePerFrameHandler; REM(GVAR(VanillaLasers), _laserTarget); // Remove laseron [_uuid] call FUNC(laserOff); }; #ifdef DEBUG_MODE_FULL // Iconize the location of the actual laserTarget _pos = getPosASL _laserTarget; drawIcon3D ["\a3\ui_f\data\IGUI\Cfg\Cursors\select_target_ca.paa", [1,0,0,1], (ASLtoATL _pos), 0.75, 0.75, 0, "", 0.5, 0.025, "TahomaB"]; { drawLine3D [ASLtoATL (_x select 0), ASLtoATL (_x select 1), (_x select 2)]; drawIcon3D ["\a3\ui_f\data\IGUI\Cfg\Cursors\selectover_ca.paa", (_x select 2), ASLtoATL (_x select 1), 0.75, 0.75, 0, "", 0.5, 0.025, "TahomaB"]; } forEach DRAW_LINES; DRAW_LINES = []; #endif