class CfgAmmo { class Chemlight_base; class Chemlight_Blue: Chemlight_base { timeToLive = 1500; }; class Chemlight_Red: Chemlight_base { timeToLive = 1800; }; class Chemlight_Green: Chemlight_base { timeToLive = 1800; }; class Chemlight_Yellow: Chemlight_base { timeToLive = 1800; }; class ACE_G_Chemlight_Orange: Chemlight_base { timeToLive = 1800; effectsSmoke = "ACE_ChemlightEffect_Orange"; model = "\A3\Weapons_f\chemlight\chemlight_yellow_lit"; }; class ACE_G_Chemlight_Orange_Infinite: ACE_G_Chemlight_Orange { timeToLive = 1e10; }; class ACE_G_Chemlight_White: Chemlight_base { timeToLive = 1500; effectsSmoke = "ACE_ChemlightEffect_White"; model = "\A3\Weapons_f\chemlight\chemlight_yellow_lit"; }; class ACE_G_Chemlight_White_Infinite: ACE_G_Chemlight_White { timeToLive = 1e10; }; class ACE_G_Chemlight_HiRed: Chemlight_Red { effectsSmoke = "ACE_ChemlightEffect_HiRed"; timeToLive = 300; }; class ACE_G_Chemlight_HiRed_Infinite: ACE_G_Chemlight_HiRed { timeToLive = 1e10; }; class ACE_G_Chemlight_HiYellow: Chemlight_Yellow { effectsSmoke = "ACE_ChemlightEffect_HiYellow"; timeToLive = 300; }; class ACE_G_Chemlight_HiYellow_Infinite: ACE_G_Chemlight_HiYellow { timeToLive = 1e10; }; class ACE_G_Chemlight_HiOrange: ACE_G_Chemlight_Orange { effectsSmoke = "ACE_ChemlightEffect_HiOrange"; timeToLive = 300; }; class ACE_G_Chemlight_HiOrange_Infinite: ACE_G_Chemlight_HiOrange { timeToLive = 1e10; }; class ACE_G_Chemlight_HiWhite: ACE_G_Chemlight_White { effectsSmoke = "ACE_ChemlightEffect_HiWhite"; timeToLive = 300; }; class ACE_G_Chemlight_HiWhite_Infinite: ACE_G_Chemlight_HiWhite { timeToLive = 1e10; }; class ACE_G_Chemlight_IR: Chemlight_base { ACE_Chemlight_IR = "ACE_Chemlight_IR_Dummy"; effectsSmoke = "ACE_ChemlightEffect_IR"; timeToLive = 1500; model = "\A3\Weapons_f\chemlight\chemlight_blue_lit"; }; };