Spectator Setings Configure how the spectator system will operate by default. Spectator System Enter spectator mode upon respawn. Spectatable Units Units automatically made available to spectate. Only players All units Spectatable Sides Sides automatically made available to spectate. Player side Friendly sides Hostile sides All sides End Mission Zakończ misję Konec mise End mission when all players dead (default BIS behaviour)? Zakończ misję kiedy wszyscy gracze będą martwi (domyślne zachowanie BIS)? Ukončit misi když umřou všichni hráči (výchozí BIS chování)? Spectator Controls Random Unit Move Camera Forward Move Camera Backward Move Camera Left Move Camera Right Move Camera Up Move Camera Down Angle Camera Up Angle Camera Down Angle Camera Left Angle Camera Right Angle Camera Up + Left Angle Camera Up + Right Angle Camera Down + Left Angle Camera Down + Right Bank Camera Left Bank Camera Right Angle/Bank Camera Faster (keyboard only) Angle/Bank Camera Slower (keyboard only) Bank Camera Modifier (with mouse) Reset Camera Angle Follow Target or Position Attach Camera to Object Save Position #1 Save Position #2 Save Position #3 Save Position #4 Save Position #5 Save Position #6 Save Position #7 Save Position #8 Save Position #9 Save Position #10 Save Position #11 Save Position #12 Restore Position #1 Restore Position #2 Restore Position #3 Restore Position #4 Restore Position #5 Restore Position #6 Restore Position #7 Restore Position #8 Restore Position #9 Restore Position #10 Restore Position #11 Restore Position #12 Save Unit #1 Save Unit #2 Save Unit #3 Save Unit #4 Save Unit #5 Save Unit #6 Save Unit #7 Save Unit #8 Save Unit #9 Save Unit #10 Restore Unit #1 Restore Unit #2 Restore Unit #3 Restore Unit #4 Restore Unit #5 Restore Unit #6 Restore Unit #7 Restore Unit #8 Restore Unit #9 Restore Unit #10 Increase FOV Decrease FOV Reset FOV Increase Focal Distance (PP must be enabled) Decrease Focal Distance (PP must be enabled) Reset Focal Distance (PP must be enabled) Disable Focus Increase Time Acceleration (SP only) Decrease Time Acceleration (SP only) Reset Time Acceleration (SP only) Toggle 2D/3D Marker Mode Toggle Unit List Toggle Crosshair Toggle Status Overlay Toggle Map Toggle Vision Mode Switch to Next Unit Switch to Previous Unit Unit POV In Unit POV Out Exit Camera Key (mission dependent)