class CfgWeapons {
    class Launcher_Base_F;
    class launch_NLAW_F: Launcher_Base_F {
        ACE_UsedTube = "ACE_launch_NLAW_Used_F";      // The class name of the used tube.
        magazines[] = {"ACE_PreloadedMissileDummy"};  // The dummy magazine
    };
    class ACE_launch_NLAW_Used_F: launch_NLAW_F {   // the used tube should be a sub class of the disposable launcher
        scope = 1;
        ACE_isUsedLauncher = 1;
        author = "$STR_ACE_Common_ACETeam";
        displayName = "$STR_ACE_Disposable_UsedTube";
        descriptionShort = "$STR_ACE_Disposable_UsedTubeDescription";
        magazines[] = {"ACE_FiredMissileDummy"};  // This will disable the used launcher class from being fired again.
        //picture = "";              @todo
        //model = "";                @todo
        weaponPoolAvailable = 0;
    };
};