#include "..\script_component.hpp" /* * Author: ACRE2Team * Stops a unit's gesture. * * Arguments: * 0: Target * * Return Value: * None * * Example: * [bob] call ace_common_fnc_stopGesture * * Public: Yes */ params ["_unit"]; [QGVAR(playActionNow), [_unit, QGVAR(stop)], _unit] call CBA_fnc_targetEvent