#include "..\script_component.hpp" /* * Author: commy2 * Unmutes the unit. Only unmutes if the last reason was removed. * * Arguments: * 0: Unit * 1: Reason to unmute the unit. * * Return Value: * None * * Example: * [bob, "because"] call ace_common_fnc_unmuteUnit * * Public: Yes */ params ["_unit", "_reason"]; if (isNull _unit) exitWith {}; // remove reason to mute to the unit private _muteUnitReasons = _unit getVariable [QGVAR(muteUnitReasons), []]; if (_reason in _muteUnitReasons) then { _muteUnitReasons deleteAt (_muteUnitReasons find _reason); _unit setVariable [QGVAR(muteUnitReasons), _muteUnitReasons, true]; }; // don't unmute if there is another mute reason! if (count _muteUnitReasons > 0) exitWith {}; private _speaker = _unit getVariable ["ACE_OriginalSpeaker", ""]; if (_speaker == "") exitWith {}; [QGVAR(setSpeaker), [_unit, _speaker], _unit] call CBA_fnc_targetEvent;