/* * Author: PabstMirror * Sets a vehicle lock state because of a "VehicleLock_SetVehicleLock" event * * Arguments: * 0: Vehicle * 1: New lock state * * Return Value: * None * * Example: * [tank1, false] call ACE_VehicleLock_fnc_setVehicleLockEH; * * Public: Yes */ #include "script_component.hpp" private ["_lockNumber"]; PARAMS_2(_veh,_isLocked); _lockNumber = if (_isLocked) then {2} else {0}; TRACE_2("Setting Lock State", _veh, _lockNumber); _veh lock _lockNumber;