//eject_illum.sqf private["_shell", "_velocity", "_pos", "_flareChute", "_chuteVel"]; _shell = _this select 6; _velocity = velocity _shell; _pos = getPos _shell; _flareChute = "ace_arty_105mm_m314a3_m782_parachute" createVehicle _pos; _flareChute setPos _pos; ////player sideChat format["chutPos: %1", _pos]; _chuteVel = [_velocity,0.25] call ACE_fnc_vectorMultiply; ////player sideChat format["p: %1", (_chuteVel call CBA_fnc_vect2Polar)]; _flareChute setVelocity _chuteVel; false