#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {"ACE_Box_Misc", "ACE_bananaItem"}; weapons[] = {"ACE_ItemCore","ACE_FakePrimaryWeapon", "ACE_Banana"}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_main","ace_modules"}; author[] = {"KoffeinFlummi"}; authorUrl = "https://github.com/KoffeinFlummi/"; VERSION_CONFIG; }; }; #include "CfgEventHandlers.hpp" #include "CfgSounds.hpp" #include "CfgVehicles.hpp" #include "CfgWeapons.hpp" #include "CfgMagazines.hpp" #include "CfgActions.hpp" #include "CfgMoves.hpp" #include "CfgVoice.hpp" #include "CfgUnitInsignia.hpp" class ACE_Rsc_Display_Base { idd = -1; type = 0; style = 48; name = ""; duration = 999999; fadeIn = 0; fadeOut = 0; font = "TahomaB"; size = 1; colorBackground[] = {1, 1, 1, 0}; colorText[] = {1, 1, 1, 1}; }; class ACE_Rsc_Control_Base { idc = 1; type = 0; style = 48; access = 0; lineSpacing = 0; moving = 1; text = ""; size = 1; sizeEx = 0; font = "TahomaB"; colorBackground[] = {1, 1, 1, 0}; colorText[] = {1, 1, 1, 1}; x = 0; y = 0; w = 0; h = 0; }; class ACE_Settings { /* *class GVAR(sampleSetting) { * Value * value = 1; * * Type (SCALAR, BOOL, STRING, ARRAY, COLOR) * typeName = "SCALAR"; * * Force the setting? * force = 0; * * Does it appear on the options menu? * isClientSettable = 1; * * The following settings only apply when isClientSettable == 1 * Stringtable entry with the setting name * displayName = CSTRING(SettingName); * * Stringtable entry with the setting description * description = CSTRING(SettingDescription); * * Stringtable entries that describe the options * Only applies if typeName == "SCALAR"; * values[] = {"Disabled", "Enabled", "Only Cursor", "Only On Keypress", "Only Cursor and KeyPress"}; *}; */ class GVAR(forceAllSettings) { value = 0; typeName = "BOOL"; }; /*class GVAR(enableNumberHotkeys) { value = 1; typeName = "BOOL"; isClientSettable = 1; displayName = CSTRING(EnableNumberHotkeys); };*/ class GVAR(settingFeedbackIcons) { value = 1; typeName = "SCALAR"; force = 0; isClientSettable = 1; displayName = CSTRING(SettingFeedbackIconsName); description = CSTRING(SettingFeedbackIconsDesc); values[] = {ECSTRING(optionsmenu,Hide), ECSTRING(optionsmenu,TopRightDown), ECSTRING(optionsmenu,TopRightLeft), ECSTRING(optionsmenu,TopLeftDown), ECSTRING(optionsmenu,TopLeftRight)}; }; class GVAR(SettingProgressBarLocation) { value = 0; typeName = "SCALAR"; force = 0; isClientSettable = 1; displayName = CSTRING(SettingProgressbarLocationName); description = CSTRING(SettingProgressbarLocationDesc); values[] = {ECSTRING(optionsmenu,Top), ECSTRING(optionsmenu,Bottom)}; }; class GVAR(displayTextColor) { value[] = {0,0,0,0.1}; typeName = "COLOR"; isClientSettable = 1; displayName = CSTRING(SettingDisplayTextColorName); description = CSTRING(SettingDisplayTextColorDesc); }; class GVAR(displayTextFontColor) { value[] = {1,1,1,1}; typeName = "COLOR"; isClientSettable = 1; displayName = CSTRING(SettingDisplayTextFontColorName); description = CSTRING(SettingDisplayTextFontColorDesc); }; }; #include "define.hpp" #include #include #include class CfgUIGrids { class IGUI { class Presets { class Arma3 { class Variables { grid_ACE_displayText[] = {{((safezoneX + safezoneW) - (10 *(((safezoneW / safezoneH) min 1.2) / 40)) - 2.9 *(((safezoneW / safezoneH) min 1.2) / 40)),safeZoneY + 0.175 * safezoneH, (10 *(((safezoneW / safezoneH) min 1.2) / 40)), (2 *((((safezoneW / safezoneH) min 1.2) / 1.2) / 25))}, "(((safezoneW / safezoneH) min 1.2) / 40)","((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"}; }; }; }; class Variables { class grid_ACE_displayText { displayName = "ACE Hint"; description = "Textual in game feedback to the player."; preview = "\a3\Ui_f\data\GUI\Cfg\UIGrids\grid_hint_ca.paa"; saveToProfile[] = {0,1}; }; }; }; }; /* // check dll class RscStandardDisplay; class RscDisplayMain: RscStandardDisplay { onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscDisplayMain"",'GUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); [ARR_5('header','tail',{0},{},_this select 0)] call COMPILE_FILE(functions\fnc_errorMessage)); }; */ class ACE_Extensions { extensions[] = {}; };